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Game Development

ABOUT:

Created in Unity. 

Torches and Castle were modeled in Maya, then imported into Untiy.

Particle effects added to torches for fire.

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3D World Creation

Lost in Time Trailer

ABOUT:

Created in Stencyl and Photoshop.

2D Slide Slider game.  I designed and executed all of the art/design for the game.

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Eyes in the Dark

ABOUT:

Created in Unreal. 

Assets Modeled in Maya.

Version Control: SourceTree (GitHub)

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Collaboration of 7 person team using agile development.

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My Contribution:

Monster Animations (run, walk and kill)

Lighting Design

Exterior Environment Design

Modeled/Textured Assets in Maya

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